Church

Function: Generates cGOLD and Multiplies global Iron production: economy booster.

Level 1 Church

  • Cost: 1450 Wood, 900 Stone, 230 Iron

  • Costs to repair: 259.2 wood, 316 stone, 129.6 iron, 28.8 $GOLD

  • Effect: 1.07 × global Iron multiplier

  • Production: 14 cGOLD per hour

  • Church Durability: 8 hours

Level 2 Church

  • Upgrade to L2: 2175 Wood, 1350 Stone, 345 iron

  • Effect: 1.08× Iron production multiplier

  • Production: 16 cGOLD per hour

Level 3 Church

  • Upgrade to L3: 2900 Wood, 1800 Stone, 460 iron, 450 $GOLD

  • Effect: 1.09× Iron multiplier

  • Production: 18 cGOLD per hour

Strategy: Even one Church significantly improves passive Iron generation. Highly synergistic with Forges.

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