Multi-Resource Economy
Townies runs on a layered and evolving multi-resource economy. Each resource has its own generation logic, purpose, and strategic role in your cityβs growth β from passive farming to on-chain token rewards.
To succeed, players must balance short-term actions with long-term planning, while choosing when to wait, when to upgrade, and when to cash out.
π² Wood
Passively generated by your board once deployed. Free and accumulates even while offline, but time-gated unless boosted.
Used to:
Build Houses and basic infrastructure
Unlock tiles
Maintain low-tier buildings
π‘ Common and free β but you'll always need more than you think.
πͺ¨ Stone
Actively generated by building and upgrading Houses. Not tradable or purchasable β represents your growth and builder activity.
Used to:
Construct Forges and Churches
Unlock tiles
Upgrade structures to stronger levels
Pay mid-game maintenance
π§± Mid-game fuel β tied to your workforce and expansion strategy.
βοΈ Iron
Soft-currency generated by Forges, scaling with Forge level. Crucial for unlocking late-game progression, but not tradable.
Used to:
Build the Castle
Unlock tiles
Upgrade high-tier buildings
Cover late-game maintenance
π© Iron is your bottleneck β manage it or stall.
β¨ $cGOLD (Church Gold)
Generated passively by Churches, and stored locally. Acts as a conversion currency, turning gameplay into on-chain rewards.
Used to:
Converted into $GOLD at the Castle
βͺ Soft but sacred β play more, earn more, convert smarter.
πͺ $GOLD β Tradable ERC-20 Token
Minted by the Castle by converting your $cGOLD. Represents on-chain rewards and can be used throughout gameplay.
Used to:
Replace Wood for any building/upgrades
Pay for all maintenance types
Unlock tiles
Speed up conversions, upgrades, or repairs
Traded on Uniswap on Base
π° The endgame resource β rare, tradable, powerful.
$GOLD conversion rate
Wood
10 units
Stone
3 units
Iron
2 units
π Strategic Trade-Offs
Wood
Free but slow or instant with $GOLD
Stone
Earned through growth
Iron
Infrastructure-based, requires Forge investment
$cGOLD
Passive proof of gameplay, bridge to $GOLD
$GOLD
Scarce, valuable, and convertible, every action counts
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